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Medieval games steam
Medieval games steam












  1. #Medieval games steam install
  2. #Medieval games steam update

  • Fixed the issue where text boxes from a custom scenario, upon entering 9 or more digits, would corrupt such scenario.
  • Fixed the issue that caused "Pain" and "Inebriated" stat values not consistent with the ones in the Scenario description.
  • #Medieval games steam update

    Fixed the issue that caused tooltips not to update in real time when using the "Allow/Forbid" order.Fixed the issue where packaged meals (human meat) would not count in the “until you have” production counter.Fixed the issue that caused Summary Screen to not update properly when going back and forth between menus to select a different Heraldry.

    medieval games steam

  • Fixed the issue that caused corruption of settlers’ avatars after modifying their "Height" or “Body Type” value by typing in the text box and clicking on a different settler afterwards, in the Settler Creation screen.
  • medieval games steam

    Fixed the issue that caused the disappearance of tooltips for Apparel and Equipment items when hovering over them in the Seal the Deal screen.Fixed the issue that caused sides of voxels situated in the Forbidden Zone to not have red overlay.Fixed the issue that caused the Hair Color/Skin Color menu to have the scroll bar present.Fixed the issue that caused Factions' Alignment values to be inconsistently displayed in the Info Tab and in the tooltips.Fixed the issue that caused Structure Piles to not be accumulated and properly displayed in the Merchants' Trading menu.Fixed the issue that caused changing settlers’ body type to modify the current Group Creation Points value, even though no other options that use Creation Points were changed.Fixed the issue that caused short screen freezes when changing settlers’ body type in the Settlers screen.Fixed the issue that caused the settler's avatar to not properly update with the settlers' hair color when changing the body type.Fixed the issue where deleting a preset (in a Settlers screen) would corrupt Save menu's functionality and additional presets would overwrite the remaining preset.Fixed the issue that caused the "Load" preset feature in the Settlers screen to stay disabled upon using the “Save” preset feature for the first time.Fixed the issue that caused the Reroll and Pseudonym buttons for Background on the Settlers screen to appear, even if the Advanced Customization menu is disabled.Fixed the issue that caused the game not to update counter of the “Until you have” option for the Armourer’s Table once the Buckler Shield has been crafted.Fixed the issue that caused icons for winter clothes to appear smaller than the rest of the items when hovering over racks and chests.Fixed the issue that caused settlers not to sow fields, even though seeds, as a resource, became present.Fixed the issue that caused Clothes and Armors to be displayed sideways when stored on armor racks.Fixed the issue that caused settlers to stop sowing the fields even when Seeds became available.Fixed the issue that caused settlers to ignore hauling to stockpiles marked as ‘very high priority’.Also, all research tables unlock the research panel (if the player somehow purchases an advanced research table before constructing the basic one). All variations of research tables now count for the warning message “research table missing”.Percentages in the production speed modifiers in the selection panel of a production structure are color-coded now.Fixed the issue where the structure piles would multiply if their installation was canceled multiple times via the assigned keybind.Fixed the issue where a roof blueprint could be placed and built overlapped over Floor Tiles, with no warning messages displayed.Fixed the issue that caused settlers not to sow the fields when seeds become available.Fixed the issue that caused merchant idling behavior to bug out if a merchant's stall is locked away or walled off.Fixed the issue where undrafted stances of settlers couldn’t be modified through the Manage menu when other settlers are traveling with a caravan.Fixed crash caused by drafting a settler that is sleeping in a bed via keybind,.Fixed crash caused by canceling relocated structures mid-construction on the same voxel several times, using the assigned keybind.

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    #Medieval games steam install

  • Fixed crash caused by settlers trying to install a Structure Pile.













  • Medieval games steam